Luna Ergonomic Utility Knife | Process

An ergonomic cutting tool designed through hand studies, grip analysis, and iterative sketching to improve comfort, control, and safety during prolonged use.

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Design Opportunity

Create an ergonomic design to replace the standard precision knife handle that maintains users ability to perform detail work without tiring or harming the body.


User / Context

Users

  • Designers

  • Crafters

  • Professionals

  • Students

  • Those with arthritis or other grip-related concern


Concept exploration

Ergonomic Research

Researching precision knife pieces, and conducting minimal user testing to determine the pain-points of the standard handle.

Early Ideation

Rough lighting round sketches exploring alternative handle forms.

“No bad ideas” - stage

Narrowing Ideation

3 unique concepts with varying levels of conventionality - exploring designs that open the hand and widen the grip to prevent cramping.

Concept Prototype #1

Clay prototype focused on

  • widening the grip

  • simple parts that could be attached to standard handle

Concept Prototype #2

Clay prototype focusing on:

  • thicker handle - minimizes “pinching”

  • intuitive grip - maintaining conventionality

Concept Prototype #3

Clay prototype focusing on:

  • exploring innovative form

  • completely removes “pinch” motion

  • opens the hand to minimize fatigue and strain


Decision Making

Further Prototype Ideation - Change of Direction

Epoxy iteration of concept #3:

  • Clunky concept realization

  • After feedback - awkward in the hand

Back to the Drawing Board

After receiving more feedback on concept #2, further iteration focusing on

  • minimizing pinch

  • opening the palm

  • anti-slip texture & form

  • offering multiple grips to minimize strain


Final Outcome

Final Design Concept

Functional precision knife handle design that minimizes strain.

Soft form and blue silicone finish contribute to a calm feel, and dimpled texture adds grip and signifies finger placement, adding to the safety of the device.

3 diverse grip options allow for precise cutting, and minimizing hand and wrist fatigue.

Final Prototype


Project Reflection

What I learned

  • The importance of iteration based on user feedback

  • Failed prototypes are an important part of the design process

Project Constraints

  • 2 week time frame - alongside other projects

  • 2-part Epoxy Clay (allowed prototyping material)

If I had more time, I would

  • Practice with the epoxy a few times before making the final prototype (very challenging material to work with)

  • Conduct more user testing with modeling clay before creating a final prototype

  • Create a higher-fidelity prototype with a more manageable material

  • Photo-document prototypes in a professional studio for clearer design communication